Artist page · Community
Connected
Offline 120.208.73.119:28015 checked 40d ago
- Last week
- –
- Peak
- No. 10,954
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 300/ 375
- 2 Rustoria.co - EU East Long 386/ 475
- 3 Rusty Moose |EU Main| 961/ 1000
- 4 Rustafied.com - EU Friday 43/ 100
- 5 eulongtest (private perf box) 480/ 8
- 6 Rustoria.co - EU Main 977/ 1000
Quick answers
Wipe days
On what schedule does Connected wipe?
Too few wipes are logged for Connected to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 40 days 16 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Connected turn up in?
These Rust Server Rank lists feature Connected: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Connected?
The game's server browser picks up the tags Connected publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Connected?
A procedural map is what Connected runs, generated by the game.
What settings and rules does Connected have in place?
No gather rate appears in Connected's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Connected on?
On Windows, Connected runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of the update.
How dependable is Connected, and is it online?
You will find Connected offline right now, with its last sighting 40 days 9 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 19 September 2026 for the first time.
In which location is Connected hosted?
No region comes from Connected. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 120.208.73.119:28015 is its address.
Numbers
What kind of population does Connected carry?
Right now Connected is offline, last seen 40 days 9 hours ago.
What position does Connected hold among Rust servers?
A seven-day player-hours count places Connected at #15,401 across every ranked server, within the top –.
How to join
How do you get into Connected?
In Rust, press F1 and enter client.connect 120.208.73.119:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.