Artist page · Community
TestServer
Offline 119.228.92.238:28015 checked 42d ago
- Last week
- –
- Peak
- No. 12,916
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 575/ 625
- 2 Rustoria.co - EU East Long 411/ 450
- 3 Rusty Moose |EU Main| 93/ 250
- 4 Rustoria.co - EU Main 87/ 250
- 5 Rustafied.com - EU Friday 56/ 100
- 6 Rustoria.co - EU East Medium 208/ 225
Quick answers
Reset schedule
When does TestServer wipe?
Too few wipes are logged for TestServer to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 55 days 14 hours.
Tags
Which Rust Server Rank filters and lists does TestServer turn up in?
These Rust Server Rank lists feature TestServer: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on TestServer?
These are the tags TestServer puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does TestServer play?
A procedural map is what TestServer runs, generated by the game.
What settings and rules does TestServer have in place?
The name of TestServer does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is TestServer on?
The setup is Rust network protocol 2633 and build 162929 on Windows, and that is TestServer. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is TestServer, and is it online?
Last seen 42 days 21 hours ago, TestServer is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 16 September 2026, logged by Rust Server Rank.
Where in the world is TestServer based?
No region is published by TestServer. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 119.228.92.238:28015 is its address.
Player count
Is TestServer a busy server?
Right now TestServer is offline, last seen 42 days 21 hours ago.
Where does TestServer place in the rankings?
A seven-day player-hours count places TestServer at #15,488 across every ranked server, within the top –.
Join details
What is the way to join TestServer?
Press F1 in Rust to bring up the console, then enter client.connect 119.228.92.238:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.