Artist page · Community
test
Offline 114.33.108.48:28015 checked 22d ago
- Last week
- No. 14,354
- Peak
- No. 13,745
- Days on chart
- 8
Rank
- 7 Oct14,354
- now13,745
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 215/ 275
- 2 Rustoria.co - EU East Long 286/ 350
- 3 Rusty Moose |EU Main| 766/ 1000
- 4 Rustafied.com - EU Friday 46/ 100
- 5 Rustoria.co - EU Main 873/ 950
- 6 Rustoria.co - EU East Medium 704/ 800
Quick answers
Wipe times
How often does test wipe?
The record of wipes on test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 22 days 11 hours.
Tag guide
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists include test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on test?
Here are the tags test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on test?
The game generates the procedural map that test runs.
What rules apply on test, and what settings does it use?
You will not find a gather rate in test's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is test on?
On Windows, test runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of the update.
Is test online, and how often does it stay up?
Down at the moment: test was last seen 22 days 10 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 7 October 2026, logged by Rust Server Rank.
Where in the world is test based?
No region is published by test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 114.33.108.48:28015.
Population
Is test a busy server?
The last time test was seen was 22 days 10 hours ago; it is offline now.
What position does test hold among Rust servers?
The last seven days of player hours rank test at #13,745, inside the top 62% of ranked servers.
Join details
What is the way to join test?
Press F1 in Rust to bring up the console, then enter client.connect 114.33.108.48:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.