Artist page · Community
Local_Offline_Server
Offline 110.53.234.92:28015 checked 44d ago
- Last week
- –
- Peak
- No. 10,817
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 158/ 250
- 2 Rustoria.co - EU East Long 101/ 200
- 3 Rusty Moose |EU Main| 14/ 250
- 4 Rustoria.co - EU Main 16/ 250
- 5 Rustafied.com - EU Friday 12/ 100
- 6 Rustoria.co - EU East Medium 17/ 200
Quick answers
Reset schedule
When does Local_Offline_Server wipe?
No rhythm can be read yet from the wipes on record for Local_Offline_Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 44 days 18 hours.
Tags
Where does Local_Offline_Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Local_Offline_Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on Local_Offline_Server?
These are the tags Local_Offline_Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Local_Offline_Server?
A procedural map is what Local_Offline_Server runs, generated by the game.
What settings and rules does Local_Offline_Server have in place?
The name of Local_Offline_Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is off.
Server info
Which Rust build is Local_Offline_Server running?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and Local_Offline_Server the server. The same protocol is required to join, and Steam takes care of the update.
Is Local_Offline_Server online, and how often does it stay up?
Down at the moment: Local_Offline_Server was last seen 44 days 16 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 14 September 2026, logged by Rust Server Rank.
Where does Local_Offline_Server sit?
No region is published by Local_Offline_Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 110.53.234.92:28015.
Population
How many players does Local_Offline_Server usually have?
The last time Local_Offline_Server was seen was 44 days 16 hours ago; it is offline now.
Where does Local_Offline_Server sit in the Rust server rankings?
The last seven days of player hours rank Local_Offline_Server at #12,918, inside the top – of ranked servers.
Join details
How do you get into Local_Offline_Server?
In Rust, press F1 and enter client.connect 110.53.234.92:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.