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On air 11,611 servers on air 33,784 listening now 2,810 with a crowd 69 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Local_Offline_Server

Offline 110.53.234.183:28015 checked 44d ago

This week
15,025NEW
Last week
–
Peak
No. 10,118
Days on chart
2
0/ 1
players now
0% full
0
7-day average
peak –
#15,025
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 18/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 14/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 16/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 87/ 200
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Local_Offline_Server wipe?

The record of wipes on Local_Offline_Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 44 days 22 hours is how long the current world has been up.

Lists and filters

Where does Local_Offline_Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Local_Offline_Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Local_Offline_Server's tags tell you?

Here are the tags Local_Offline_Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Local_Offline_Server play?

The game generates the procedural map that Local_Offline_Server runs.

What rules apply on Local_Offline_Server, and what settings does it use?

No gather rate appears in Local_Offline_Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

About the server

Which Rust build is Local_Offline_Server running?

On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of the update.

Is Local_Offline_Server online, and how often does it stay up?

Last seen 44 days 13 hours ago, Local_Offline_Server is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 14 September 2026 it first appeared on Rust Server Rank.

In which location is Local_Offline_Server hosted?

No region is published by Local_Offline_Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 110.53.234.183:28015 is its address.

Numbers

What kind of population does Local_Offline_Server carry?

The last time Local_Offline_Server was seen was 44 days 13 hours ago; it is offline now.

Where does Local_Offline_Server place in the rankings?

Over the last seven days, Local_Offline_Server has clocked the player hours that put it at #15,025, inside the top – of all ranked servers.

Connect

How do you get into Local_Offline_Server?

In Rust, press F1 and enter client.connect 110.53.234.183:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs163794
Build Running game build 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.