Artist page · Community
Test
Offline 109.252.87.15:28015 checked 38d ago
- Last week
- No. 15,134
- Peak
- No. 15,359
- Days on chart
- 8
Rank
- 20 Sep15,359
- now15,887
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 141/ 250
- 2 Rustoria.co - EU East Long 115/ 200
- 3 Rusty Moose |EU Main| 14/ 250
- 4 Rustoria.co - EU Main 19/ 250
- 5 Rustafied.com - EU Friday 11/ 100
- 6 Rustoria.co - EU East Medium 18/ 200
Quick answers
Wipe times
How often does Test wipe?
Too few wipes are logged for Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 53 days 11 hours.
Tags
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2617 (Protocol): Your game has to match protocol 2617 to get in; cs140244 (Build): The build is 140244; ptrak (Networking): Standard network layer: RakNet; $reu2 (Region code): eu2 is the region code. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Test play?
Generated by the game, the map on Test is procedural.
What settings and rules does Test have in place?
No gather rate appears in Test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
What Rust version is Test on?
The setup is Rust network protocol 2617 and build 140244 on Windows, and that is Test. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Test, and is it online now?
Down at the moment: Test was last seen 38 days 20 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 19 September 2026, logged by Rust Server Rank.
Where does Test sit?
There is no region published for Test, and its region code is eu2. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 109.252.87.15:28015 is its address.
Population
Is Test a busy server?
The last time Test was seen was 38 days 20 hours ago; it is offline now.
Where does Test place in the rankings?
Over the last seven days, Test has clocked the player hours that put it at #15,508, inside the top – of all ranked servers.
Connect
What is the way to join Test?
Press F1 in Rust to bring up the console, then enter client.connect 109.252.87.15:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.