Rust Server RankThe weekly server chart
On air 11,685 servers on air 46,119 listening now 3,120 with a crowd 120 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

myserver

Offline 104.28.232.202:28015 checked 7d ago

This week
15,350down 4.7k
Last week
No. 10,685
Peak
No. 10,012
Days on chart
32
0/ 1
players now
0% full
0
7-day average
peak –
#15,350
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 29 Sep14,054
  2. 6 Oct11,129
  3. 13 Oct13,315
  4. 20 Oct10,685
  5. now15,350
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:43 UTC12d ago 1 – running 1
Wed 14 Oct, 16:32 UTC13d ago 1 – 1 days 0
Fri 9 Oct, 13:59 UTC18d ago 1 – 5.1 days 1
Mon 5 Oct, 13:12 UTC22d ago 2 held half 4 days 0
Sun 4 Oct, 10:38 UTC23d ago 2 – 1.1 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 320/ 350
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 21/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 139/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 53/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 56/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on myserver when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does myserver wipe?

No next wipe can be predicted on myserver, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 25 days 12 hours.

Tags

Which Rust Server Rank filters and lists does myserver turn up in?

These Rust Server Rank lists feature myserver: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on myserver?

Here are the tags myserver publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on myserver?

Generated by the game, the map on myserver is procedural.

What rules apply on myserver, and what settings does it use?

No gather rate appears in myserver's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is myserver running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is myserver. To join, your game must be on the same protocol; Steam handles that update.

How reliable is myserver, and is it online now?

Down at the moment: myserver was last seen 7 days 15 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 26 September 2026 it first appeared on Rust Server Rank.

Where does myserver sit?

There is no region published for myserver. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.232.202:28015 is its address.

Population

Is myserver a busy server?

The last time myserver was seen was 7 days 15 hours ago; it is offline now.

Where does myserver place in the rankings?

A seven-day player-hours count places myserver at #15,350 across every ranked server, within the top 70%.

Join details

What is the way to join myserver?

Press F1 in Rust to bring up the console, then enter client.connect 104.28.232.202:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.