Artist page · Community
Staging Dev Server
Offline 104.28.230.248:28015 checked 1d ago
- Last week
- No. 7,980
- Peak
- No. 7,651
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct12,763
- 15 Oct12,089
- 22 Oct7,980
- now7,653
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | running | 1 |
| Thu 22 Oct, 05:27 UTC7d ago | 1 | – | 5.5 days | 0 |
| Sun 18 Oct, 21:41 UTC10d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Tue 13 Oct, 19:19 UTC15d ago | 1 | – | 5.1 days | 0 |
| Mon 5 Oct, 11:06 UTC24d ago | 1 | halved by day 1 | 8.3 days | 0 |
| Sat 3 Oct, 20:51 UTC25d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 22:17 UTC30d ago | 0 | – | 4.9 days | 0 |
| Fri 25 Sep, 21:37 UTC33d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 470/ 575
- 2 Rustoria.co - EU East Long 451/ 475
- 3 Rusty Moose |EU Main| 847/ 250
- 4 Rustafied.com - EU Friday 58/ 100
- 5 Rustoria.co - EU Main 950/ 250
- 6 Rustoria.co - US Main 26/ 250
Quick answers
Wipe times
What should you expect on Staging Dev Server when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
When does Staging Dev Server wipe?
There is no telling the next wipe on Staging Dev Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 46 hours is how long the current world has been up.
Tag guide
Where does Staging Dev Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Staging Dev Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.
What do Staging Dev Server's tags tell you?
Here are the tags Staging Dev Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs169353 (Build): Running game build 169353; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
What rules apply on Staging Dev Server, and what settings does it use?
You will not find a gather rate in Staging Dev Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Staging Dev Server on?
The setup is Rust network protocol 2635 and build 169353 on Windows, and that is Staging Dev Server. The same protocol is required to join, and Steam takes care of the update.
Is Staging Dev Server online, and how often does it stay up?
Down at the moment: Staging Dev Server was last seen 44 hours ago. It was up 7% of the time across the last 7 full days, 11 of 168 hours. On 19 September 2026 it first appeared on Rust Server Rank.
Where in the world is Staging Dev Server based?
There is no region published for Staging Dev Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 104.28.230.248:28015.
Player count
What kind of population does Staging Dev Server carry?
Right now Staging Dev Server is offline, last seen 44 hours ago. It peaked at 1 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.
Where does Staging Dev Server sit in the Rust server rankings?
Over the last seven days, Staging Dev Server has clocked the player hours that put it at #9,965, inside the top 45% of all ranked servers.
How to join
How do you get into Staging Dev Server?
In Rust, press F1 and enter client.connect 104.28.230.248:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.