Rust Server RankThe weekly server chart
On air 11,632 servers on air 42,162 listening now 3,029 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

RustGuard Local Development

Offline 104.28.219.138:28015 checked 26d ago

This week
15,929up 610
Last week
No. 16,539
Peak
No. 15,929
Days on chart
8
0/ 8
players now
0% full
0
7-day average
peak –
#15,929
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 2 Oct16,539
  2. now15,929
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 280/ 300
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 230/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 26/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 107/ 200
The request line

Quick answers

from the figures on this page

Wipe days

How often does RustGuard Local Development wipe?

The record of wipes on RustGuard Local Development is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 13 hours.

Lists and filters

Where does RustGuard Local Development appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustGuard Local Development: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on RustGuard Local Development?

These are the tags RustGuard Local Development puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): Build number: 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

What settings and rules does RustGuard Local Development have in place?

You will not find a gather rate in RustGuard Local Development's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is RustGuard Local Development running?

On Windows, RustGuard Local Development runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update.

How reliable is RustGuard Local Development, and is it online now?

Last seen 26 days 13 hours ago, RustGuard Local Development is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 2 October 2026 for the first time.

Where in the world is RustGuard Local Development based?

There is no region published for RustGuard Local Development. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 104.28.219.138:28015.

Player count

What kind of population does RustGuard Local Development carry?

Offline at the moment, RustGuard Local Development was last seen 26 days 13 hours ago.

What position does RustGuard Local Development hold among Rust servers?

The last seven days of player hours rank RustGuard Local Development at #15,929, inside the top 70% of ranked servers.

How to join

What is the way to join RustGuard Local Development?

Press F1 in Rust to bring up the console, then enter client.connect 104.28.219.138:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp8
Max players The slot count is 8.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166586
Build Build number: 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.