Artist page · Community
Test
Offline 104.28.201.98:28015 checked 21d ago
- Last week
- No. 16,839
- Peak
- No. 15,953
- Days on chart
- 8
Rank
- 6 Oct16,839
- now15,986
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 636/ 675
- 2 Rustoria.co - EU East Long 485/ 525
- 3 Rusty Moose |EU Main| 59/ 250
- 4 Rustoria.co - EU Main 36/ 250
- 5 Rustafied.com - EU Friday 138/ 200
- 6 Rustoria.co - EU East Medium 255/ 300
Quick answers
Wipe times
When does Test wipe?
The record of wipes on Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 22 days.
Lists and filters
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Test?
Generated by the game, the map on Test is procedural.
What rules apply on Test, and what settings does it use?
The name of Test does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is Test running?
The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Test. The same protocol is required to join, and Steam takes care of the update.
How dependable is Test, and is it online?
You will find Test offline right now, with its last sighting 21 days 23 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 6 October 2026 it first appeared on Rust Server Rank.
In which location is Test hosted?
No region is published by Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 104.28.201.98:28015 is its address.
Numbers
Is Test a busy server?
The last time Test was seen was 21 days 23 hours ago; it is offline now.
Where does Test place in the rankings?
A seven-day player-hours count places Test at #15,986 across every ranked server, within the top 71%.
Join details
How do you get into Test?
Press F1 in Rust to bring up the console, then enter client.connect 104.28.201.98:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.