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On air 11,650 servers on air 32,278 listening now 2,796 with a crowd 79 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 103.15.237.80:20522 checked 12m ago

This week
15,349down 224
Last week
No. 15,125
Peak
No. 15,125
Days on chart
15
0/ 40
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 147/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 21/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 30/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

When does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 13 days 23 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server have in place?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and A Shockbyte Rust Server the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 13 days 20 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 15 October 2026, logged by Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

Its average over the last 48 hours was 254 server fps; 245 was the lowest it went. The world carried as many as 8,179 entities, buildings and deployables among them. Memory use reached 3,244 MB at its peak. Players call it lag: fps falling and entities piling up.

In which location is A Shockbyte Rust Server hosted?

No region comes from A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 103.15.237.80:20522 is its address.

Player count

What kind of population does A Shockbyte Rust Server carry?

Of 40 slots on A Shockbyte Rust Server, 0 are taken at the moment. The seven-day average for players is 0.

Where does A Shockbyte Rust Server place in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,349, inside the top 69% of ranked servers.

Join details

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 103.15.237.80:20522. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.