Rust Server RankThe weekly server chart
On air 11,830 servers on air 79,533 listening now 3,721 with a crowd 259 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 103.15.237.25:29597 checked 11m ago

This week
8,169NEW
Last week
–
Peak
No. 8,453
Days on chart
3
0/ 40
players now
0% full
0
7-day average
peak 1
#8,169
rank
top 37%
11h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75115:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 03:07 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040015:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 03:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:07 UTC11h ago – – running 0
Tue 27 Oct, 04:27 UTC2d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at A Shockbyte Rust Server?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are logged for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 11 hours.

Lists and filters

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at this moment. About 49 minutes ago it restarted last, judged by its reported uptime. 96% uptime over the last 1 full day, which works out at 23 of 24 hours online. It came to Rust Server Rank on 27 October 2026 for the first time.

How smoothly does A Shockbyte Rust Server run?

Never below 125, it averaged 215 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 94,182 entities. It climbed to 3,583 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 103.15.237.25:29597 is its address.

Player count

How many players does A Shockbyte Rust Server usually have?

The live picture at A Shockbyte Rust Server: 0 players, 40 slots. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the Rust server rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #8,169, inside the top 37% of all ranked servers.

Connect

What is the way to join A Shockbyte Rust Server?

You can type client.connect 103.15.237.25:29597 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.