Artist page · Community · on air
[Local Server] All Welcome
Online 103.1.213.78:28065 checked 11m ago
- Last week
- No. 15,173
- Peak
- No. 3,383
- Days on chart
- 27
Rank
- 7 Oct4,022
- 14 Oct4,052
- 21 Oct15,173
- now15,228
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 253/ 275
- 2 Rustoria.co - EU Main 20/ 250
- 3 Rusty Moose |EU Main| 16/ 250
- 4 Rustoria.co - EU East Long 167/ 200
- 5 Rustoria.co - EU East Medium 62/ 200
- 6 Rustafied.com - EU Friday 39/ 100
Quick answers
Reset schedule
How often does [Local Server] All Welcome wipe?
Too few wipes are logged for [Local Server] All Welcome to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 26 days 7 hours.
Tags
Where does [Local Server] All Welcome appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include [Local Server] All Welcome: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on [Local Server] All Welcome?
The game's server browser picks up the tags [Local Server] All Welcome publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on [Local Server] All Welcome?
The map on [Local Server] All Welcome is procedural, size 4,000, seed 1829117656, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on [Local Server] All Welcome, and what settings does it use?
You will not find a gather rate in [Local Server] All Welcome's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is [Local Server] All Welcome running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and [Local Server] All Welcome the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is [Local Server] All Welcome, and is it online now?
Right now [Local Server] All Welcome is up and taking players. Its own uptime figure puts the last restart at roughly 7 minutes ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 1 October 2026 it first appeared on Rust Server Rank.
Is [Local Server] All Welcome smooth to play on?
Never below 29, it averaged 30 server fps across the last 48 hours. Up to 94,266 entities sat in the world: buildings, deployables and the rest. It climbed to 2,549 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does [Local Server] All Welcome sit?
No region comes from [Local Server] All Welcome. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.1.213.78:28065.
Player count
Is [Local Server] All Welcome a busy server?
The live picture at [Local Server] All Welcome: 0 players, 50 slots. Averaging 0 players over the last week, it hit a high of 1.
What position does [Local Server] All Welcome hold among Rust servers?
A seven-day player-hours count places [Local Server] All Welcome at #15,235 across every ranked server, within the top 68%.
Connect
How do you get into [Local Server] All Welcome?
In Rust, press F1 and enter client.connect 103.1.213.78:28065 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.